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10266: Programming with C# using Microsoft .NET Framework 4

Niveau:
Kosten:
Totale lesduur:
8
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Overzicht

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Tijdstip:
Overdag
Looptijd:
dagen
Afronding:
Certificaat
Soort locatie:
Open inschrijving
Regio('s):
Eindhoven, Utrecht, Rotterdam, Amsterdam
Prijsinformatie:
 
Het tarief is incl. studiemateriaal en lunch, excl. BTW

Beschrijving

The course focuses on C# program structure, language syntax, and implementation detailswith .NET Framework 4.0. This course describes the new enhancements in the C# 4.0 language by using Visual Studio 2010. In this course, lower-intermediate level programmers gain the knowledge and skills they need to develop C# applications for the Microsoft .NET Framework 4.0. The course highlights the structure of C# 4.0 programs, language syntax, and implementation details. This course is not mapped to any exam.

Doelgroep

This course is intended for experienced developers who already have programming experience in C, C++, Visual Basic, or Java and understand the concepts of object-oriented programming. This course is not designed for new programmers; it is targeted at professional developers with at least 12 months experience of programming in an object-oriented environment.

Voorkennis

  • At least 12 months experience working with an Object Oriented language
  • Have C++ or Java knowledge.
  • Knowledge of the Visual Studio IDE.

Inhoud

Module 1: Introducing C# and the .NET FrameworkThis module explains the .NET Framework, and using C# and Visual Studio 2010 for building .NET Framework applications.

  • Introduction to the .NET Framework
  • Creating Projects Within Visual Studio 2010
  • Writing a C# Application
  • Building a Graphical Application
  • Documenting an Application
  • Running and Debugging Applications by Using Visual Studio 2010
Module 2: Using C# Programming ConstructsThis module explains the syntax of basic C# programming constructs.
  • Declaring Variables and Assigning Values
  • Using Expressions and Operators
  • Creating and Using Arrays
  • Using Decision Statements
  • Using Iteration Statements
Module 3: Declaring and Calling MethodsThis module explains how to create and call methods.
  • Defining and Invoking Methods
  • Specifying Optional Parameters and Output Parameters
Module 4: Handling ExceptionsThis module explains how to catch exceptions and handle them. Students will also learn how to throw exceptions.
  • Handling Exceptions
  • Raising Exceptions
Module 5: Reading and Writing FilesThis module explains how to perform basic file I/O operations in a C# application.
  • Accessing the File System
  • Reading and Writing Files by Using Streams
Module 6: Creating New TypesThis module explains how to create and use new types (enumerations, classes, and structures)
  • Creating and Using Enumerations
  • Creating and Using Classes
  • Creating and Using Structs
  • Comparing References to Values
Module 7: Encapsulating Data and MethodsThis module explains how to control the visibility and lifetime of members in a type.
  • Controlling Visibility of Type Members
  • Sharing Methods and Data
Module 8: Inheriting From Classes and Implementing InterfacesThis module explains how to use inheritance to create new reference types.
  • Using Inheritance to Define New Reference Types
  • Defining and Implementing Interfaces
  • Defining Abstract Classes
Module 9: Managing the Lifetime of Objects and Controlling ResourcesThis module explains how to manage the lifetime of objects and control the use of resources.
  • Introduction to Garbage Collection
  • Managing Resources
Module 10: Encapsulating Data and Defining Overloaded Operators This module explains how to create properties and indexers to encapsulate data, and how to define operators for this data.
  • Creating and Using Properties
  • Creating and Using Indexers
  • Overloading Operators
Module 11: Decoupling Methods and Handling EventsThis module explains how to decouple an operation from the method that implements an operation, and how to use these decoupled methods to handle asynchronous events.
  • Declaring and Using Delegates
  • Using Lambda Expressions
  • Handling Events
Module 12: Using Collections and Building Generic TypesThis module introduces collections, and describes how to use Generics to implement type-safe collection classes, structures, interfaces, and methods.
  • Using Collections
  • Creating and Using Generic Types
  • Defining Generic Interfaces and Understanding Variance
  • Using Generic Methods and Delegates
Module 13: Building and Enumerating Custom Collection Classes This module explains how to implement custom collection classes that support enumeration.
  • Implementing a Custom Collection Class
  • Adding an Enumerator to a Custom Collection Class
Module 14: Using LINQ to Query DataThis module explains how to query in-memory data by using LINQ.
  • Using the LINQ Extension Methods and Query Operators
  • Building Dynamic LINQ Queries and Expressions

Module 15: Integrating Visual C# Code with Dynamic Languages and COM Components
This module explains how to integrate code written by using a dynamic language such as Ruby and Python, and technologies such as COM, into a C# application

  • Integrating C# Code with Ruby and Python
  • Accessing COM Components from C#

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