High Value, Low Cost Team Building Activities
Beschrijving
How do team games make you feel; horrified, skeptical, apprehensive, embarrassed, excited?
The benefit of team activities is seen when they are; well facilitated, congruent with learning outcomes, on going, proactive, well debriefed & followed up. This ensures they provide an influence long after the activity has concluded.
This book explains 60 activities, facilitator skills & approaches, post activity debrief and follow up options and suggestions for debrief models, theories & concepts that will add depth and insight and ensure activities are more than a standalone 'game'.
.Content
- Introduction
- Planning, Facilitation & Follow-up
- Before
- During
- After – Debrief
- After – Follow-Up
- Team Act…
Veelgestelde vragen
Er zijn nog geen veelgestelde vragen over dit product. Als je een vraag hebt, neem dan contact op met onze klantenservice.
How do team games make you feel; horrified, skeptical, apprehensive, embarrassed, excited?
The benefit of team activities is seen when they are; well facilitated, congruent with learning outcomes, on going, proactive, well debriefed & followed up. This ensures they provide an influence long after the activity has concluded.
This book explains 60 activities, facilitator skills & approaches, post activity debrief and follow up options and suggestions for debrief models, theories & concepts that will add depth and insight and ensure activities are more than a standalone 'game'.
.Content
- Introduction
- Planning, Facilitation & Follow-up
- Before
- During
- After – Debrief
- After – Follow-Up
- Team Activity ‘Challenges’
- Preparation
- A Slow Start
- Cultural Considerations
- Materials
- Reward
- Participation
- Inclusion
- Critics of Team Building Activities
- Team Activity Benefits
- Making Your Teams
- Options
- The Activities
- Food
- Laces, String and Rope
- Balls
- Jigsaws
- Paper
- The Garden Shed
- Straws
- Money
- Others of Note
- No Equipment
- Debrief Models, Theories and Concepts
- Action learning sets (ALS)
- Change
- The ADKAR Model
- Kurt Lewin’s Model
- Lewin’s Force Field Analysis (see ‘unfreeze’ above)
- Communication
- Shannon Weaver Transmission Model
- Communication Barriers
- Active listening
- 7, 38, 55 Rule
- Conflict
- Thomas Kilmann Conflict Mode Instrument (TKI)
- Conflict Stages Model
- Credibility
- Critical Reflective Learning
- Kolb (1984)
- Gibbs (1988)
- Rolfe (2001)
- Argyris and Schon Single / Double Loop Learning
- Johns Model of Structured Reflection
- Customer Satisfaction
- RATER
- SERVQUAL
- Emotional Intelligence (EI)
- Daniel Goleman
- Johari Window
- Game Theory
- Job Satisfaction & Motivation
- Edwin Locke’s Range of Affect Theory (1976)
- Herzberg’s 2 Factor Theory (Motivator-Hygiene)
- Hackman and Oldham’s Job Characteristics Model
- Dispositional Theory
- Field’s Job Satisfaction Model
- Maslow’s Hierarchy of Needs – Motivational Model
- Learning Styles
- VAK (or VARK)
- Honey and Mumford
- Conscious Competence Model
- Leadership
- Hersey and Blanchard’s Situational Leadership Model
- Transactional vs. Transformational
- Options Appraisal
- Johnson and Scholes
- De Bono’s 6 Hats
- Pessimism / Optimism
- Carver and Scheier Dispositional Optimism
- Seligman
- Power and Politics
- Setting Objectives and Goals
- SMARTERS
- GROW
- Stakeholders
- General ‘Mapping’
- Stakeholder Power – Interest Grid
- Strategic Planning
- SWOT
- Porter’s 5 Forces
- PEST(LE)
- Teams
- Belbin’s team roles
- Tuckman’s Team Development
- Time Management
- Brian Tracy – Ugly Frog
- Prime time & Down time
- The ‘Suitcase’
- Vision
- Vision ‘Wall’
- Work-life Balance
- Erikson’s Life Stages Theory
- Work -Life Balance ‘Wheel’
- Spillover – Crossover Model
- Summary
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