Developing Applications for Amazon Kindle Devices
Beschrijving
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.In this course, Lee Brimelow introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment. Learn about the three key APIs unique to Kindle: In-App Purchasing for selling digital content and subscriptions, GameCircle for creating leaderboards and registering achievements, and Maps, which adds interactive maps to most Kindle Fire tablets. The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
Veelgestelde vragen
Er zijn nog geen veelgestelde vragen over dit product. Als je een vraag hebt, neem dan contact op met onze klantenservice.
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.In this course, Lee Brimelow introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment. Learn about the three key APIs unique to Kindle: In-App Purchasing for selling digital content and subscriptions, GameCircle for creating leaderboards and registering achievements, and Maps, which adds interactive maps to most Kindle Fire tablets. The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
Blijf op de hoogte van nieuwe ervaringen
Deel je ervaring
Heb je ervaring met deze cursus? Deel je ervaring en help anderen kiezen. Als dank voor de moeite doneert Springest € 1,- aan Stichting Edukans.Er zijn nog geen veelgestelde vragen over dit product. Als je een vraag hebt, neem dan contact op met onze klantenservice.