Foundations of Programming: Object-Oriented Design

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Foundations of Programming: Object-Oriented Design

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Introduces object-oriented terms like abstraction and inheritance and shows how to define requirements and use cases and create a conceptual model of your application.Most modern programming languages, such as Java, C#, Ruby, and Python, are object-oriented languages, which help group individual bits of code into a complex and coherent application. However, object-orientation itself is not a language; it's simply a set of ideas and concepts. Let Simon Allardice introduce you to the terms—words like abstraction, inheritance, polymorphism, subclass—and guide you through defining your requirements and identifying use cases for your program. The course also covers creating conceptual models of y…

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Introduces object-oriented terms like abstraction and inheritance and shows how to define requirements and use cases and create a conceptual model of your application.Most modern programming languages, such as Java, C#, Ruby, and Python, are object-oriented languages, which help group individual bits of code into a complex and coherent application. However, object-orientation itself is not a language; it's simply a set of ideas and concepts. Let Simon Allardice introduce you to the terms—words like abstraction, inheritance, polymorphism, subclass—and guide you through defining your requirements and identifying use cases for your program. The course also covers creating conceptual models of your program with design patterns, class and sequence diagrams, and unified modeling language (UML) tools, and then shows how to convert the diagrams into code. Topics include: Why use object-oriented design (OOD)? Pinpointing use cases, actors, and scenarios Identifying class responsibilities and relationships Creating class diagrams Using abstract classes Working with inheritance Creating advanced UML diagrams Understanding object-oriented design principles

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