Getting Started with modo 601
Beschrijving
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.modo is a 3D modeling and design application that can be used to create still and animated images in 3D space. In this workshop author, designer, and educator Ellery Connell introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings. This course prepares digital artists to enter the world of 3D in modo and helps those already familiar with modo get up to speed with the new tools introduced in modo 601. Topics include: What is modo? Understanding 3D design The modo layout t…
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Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.modo is a 3D modeling and design application that can be used to create still and animated images in 3D space. In this workshop author, designer, and educator Ellery Connell introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings. This course prepares digital artists to enter the world of 3D in modo and helps those already familiar with modo get up to speed with the new tools introduced in modo 601. Topics include: What is modo? Understanding 3D design The modo layout tabs modo fundamentals Working with modeling tools Materials, textures, and surfaces UV mapping Animation Lighting and rendering
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